A prototype that I did back in may/june 2023, featuring some common TPS/Exploration game mechanics.
List of features :
- Locomotion (Some features are from ALS V4) :
- Basic movement
- Sprint
- Dodging
- Mantling
- Vault
- Jump
- Crouch
- Foot IK
- Swimming System
- Taking cover
- Minimap
- Items/Fighting system
- Punch (basic)
- Knife
- Axe
- Bat
- Inventory System
- Breakable Glass
- Assault Rifle
- Shotgun
- Pistol
- Flashlight
- Binoculars
- Interaction System (Still WIP)
- Pushing a lever
- Vehicles
- Horse
- Sport car
- Jeep
- Sedan
- Health System
- Falling damage (proportional to fall height)
- Fire damage (with water stopping the fire)
Final Notes :
This project is highly un-optimized and not-at-all production ready. I only did it to learn and test Unreal Engine 5.