Various Game Mechanics in UE5

Technical Sheet :

  • Genre: Gameplay Mechanics Demo
  • Creation Date/Duration: may/june 2023 – 1 month
  • Platforms: Windows
  • Tools: Unreal Engine 5
  • Project Summary: A demo showcasing various common mechanics found in TPS/RPG games, such as movement mechanics, inventory and health systems… The character used in this demo, as well as some animations, come from the ALS v4 system available on the UE5 marketplace.
  • Team Members: Solo
  • Project Goal: Implementing classic action-adventure game mechanics in Unreal Engine 5

List of features :

  • Locomotion (Some features are from ALS V4) :
    • Basic movement
    • Sprint
    • Dodging
    • Mantling
    • Vault
    • Jump
    • Crouch
    • Foot IK
    • Swimming System
    • Taking cover
    • Minimap
  • Items/Fighting system
    • Punch (basic)
    • Knife
    • Axe
    • Bat
    • Inventory System
    • Breakable Glass
    • Assault Rifle
    • Shotgun
    • Pistol
    • Flashlight
    • Binoculars
  • Interaction System (Still WIP)
    • Pushing a lever
  • Vehicles
    • Horse
    • Sport car
    • Jeep
    • Sedan
  • Health System
    • Falling damage (proportional to fall height)
    • Fire damage (with water stopping the fire)

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